Update Notes 9.5.0 Update Notes

Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

BEARFACT

Yönetici
Game Master
Katılım
21 Eki 2020
Mesajlar
1,367
Puanları
112
INNOVATIONS

1-Craft Premium has been activated.




2-Online market type was closed for use. Auction House / Sell system was activated instead.



-You can only sell on the Dorion map.
-Sale markets on other maps have been closed.
-Your market will be set up like an online market, but with this system, a player on another channel will be able to buy your item without coming to your map.
(For example, you set up your market on Dorion 1 map, the player in Dorion 8 will be able to buy the item you sell without changing channels.
Premium characters (XP, Farm and Battle) can sell 16 items, non-premium characters can sell 8 items at the same time.
When you want to break the sales market, first break the market in-game (by moving), then you can “Remove” from the A.H / My Orders section.
Your items will come to A.H / Inbox.
-The items you have purchased will no longer come to your bag but will be sent to Auction House/Inbox.

3-Inferno Event has been renewed.



-Your team must protect their monument or destroy the opposing team's monument.
-Monument respawn time is 1 minute.
-1 point will be awarded to your team for destroying the monument.
-Inferno event win points have been reduced from 100 to > 50.

3-Relic Item activated.
-You can purchase the Relic item for 300,000,000 coins from the Store / Glory shop.
-Relic Upgrade Scroll can be obtained from “Death” mode of Land Of Despair and Darkness Cavern dungeons, and “Hard” mode of Svaland dungeon.
You can also get it from the Death Valley Soul creature.
-You can upgrade the item from the leveling NPC.
-The maximum upgradeable level of the item is 25.
-You can increase your upgrade chance with the Lucky Charm item.
-The item is unique to the character and cannot be sold, transferred or banked.
-Coins are not required during item upgrade.





* If the item fails during the upgrade, it will not disappear, it will return to per tier level. *
-When Relic is +5 and above, it cannot drop below +5 if it fails during the upgrade.
-When Relic is +10 and above, it cannot fall below +10 if it fails during the upgrade.
-When Relic is +15 and above, it cannot drop below +15 if it fails during the upgrade.

(For example, if a +4 relic item fails during an upgrade, it drops to +1).
(For example, if a +8 relic item fails during an upgrade, it drops to +5.)
(For example, if a +12 relic item fails during an upgrade, it drops to +10.)
(For example, if a +21 relic item fails during an upgrade, it drops to +15.)





Click here for all levels of Relic Jewelry.

4. New bag slot added. In the new bag slot Material Bag, you can store only countable items (only available with Craft Premium).




5-A nick copy button has been added to the private message system.



6-You will be able to send a private message by right-clicking on the player from the party bar.



The background image of the 7-Ancient items has changed.
>

8-The total price without tax deductions from the items you offer for sale has been added.




Total price add-on has been activated in the trading market section.



R.O.W.A has been activated on the 9-Death Valley map.
-R.O.W.A will stop as soon as the opposing race deals damage.
-R.O.W.A cannot be opened in the Death Valley center zone.
REGULATIONS

1-Modified the buy market item search system to ask for a minimum of 3 letters.
2-Fixed the issue where the Defeat Deathlord (Event) quest in the Lunaskar race was not showing up.(The quest can only be done at level 82.)
3-Fixed the problem of creatures entering the walls in the new Death Valley map.
4-Fixed the problem that the minimap size, information window does not become transparent and cannot be saved during channel changes.
5-Fixed the issue where the ability on the mouse right button shortcut stays in memory even if the abilities are reset.
6-Fixed the bug in auto party join and auto teleport code in R.O.W.A settings.
7-Fixed an issue where HP Recovery on items would give 2 times more health than the displayed rate.
-Fixed the issue where HP recovery from several items would log separately.
8-Removed the Defensive priest class from the Deathmatch event.
9-Deactivated archer class damage to newborn characters in the Deathmatch event.
10-Fixed a bug that caused animation cancellation when you auto-attack without targeting any enemies.
11-Confusion Potion item has been renamed to Phantom Elixir.


12-Smoke Bomb ability point requirement increased. 7 > 20
-Stepback ability point requirement increased. 54 > 84
-Smoke Bomb and Stepback abilities have been added to the skillbook unlockable abilities group.



-The Phantom Elixir item is required to use the Smoke Bomb and Stepback abilities. (This item can be obtained from a potion merchant or alchemist).
13-Death Valley area has been expanded with BP no-show zones in the racial villages.
14- Fixed a bug in the buy merchant system where countable items were being purchased at high prices.
15- Fixed the issue where new quest weapons could be placed in the bank.
16- You will no longer be able to use area abilities if there is any object (stone, wall, tree etc.) in front of your character.


17. Fixed the issue with Crafting Speed and Gathering Speed bonus items that were reportedly not working.
18. The Buy merchant market exceeding your weight amount has been disabled.
19. Fixed the “The skill is already in the active.” error that appeared on the screen in event maps.
20. Fixed an issue where the requirements were incorrectly displayed when upgrading Refined items.
21. In the Deathmatch event, capes are no longer visible.
22. Fixed an issue where players of different races in the same party could attack each other in the Crystal Fortress event.
23. Turned off the Buy Merchant installation on Dorion 10 map.
24. Fixed the issue where the same races appear friendly when they meet in the Inferno event.
25. Increased the time to wait to regroup after changing channels or regions (60s > 120s)
26. Increased the time to wait to collect a different collection object (60s > 120s)
27. Fixed an issue with the HP value in the Ranger's Pendant.
28. Fixed the issue where when you put the upgrade scroll in the Blacksmith with the item, it seems to be deleted from the bag.
29. Fixed an issue where the background image of the Talents section would not change when you changed gender.
30. When you turn your Ancient jewelry from the “item combine” system, the announcement has been edited to pass.
31. Deathmatch Event entry level has been adjusted to 84.
32. (+7 +8 +9) items have been changed to non-dismantleable.
33. Deathmatch Event entries are now random.
34. Helmet closure feature has been activated.







35. In the Inferno Event, players who try to go to the opposite race zone will automatically fall to their home zone.
36. New arrangements have been made for some items and jewelry (Click here for details).
37. The number of Bag Expansion slots has been adjusted. 20 > 25
38. Revised FX at levels +7 +8 +9 +10 in Outfits.
39. Updated Protean Male Warrior walk animation.
40. Updated the skill information window design.

41. The tax rate in Buy and Sell markets has been fixed at 3%.
42. When you set up a Buy Merchant, it has been arranged to have a market vendor costume.

PROFESSION REGULATIONS

* The number of collection items on the maps has been adjusted by considering the hierarchical balance.
- The proportion of skins found on game animals was increased from 66% to 80%, and the number of materials obtained from game animals (except Elephant) was increased to 5. The skin extraction rate from Elephant has been updated to 40%.
- Removed Mushroom and Asparagus collection items from the Hagard map and Tomato, Potato, Onion, Mushroom and Asparagus collection items from the DV map.
- Increased the rate of obtaining gemstones from Excavation Site Lv3 from 6% to 9%. Increased the rate of obtaining gemstones from Excavation Site Lv4 from 12% to 25%.

* When you switch to another map or channel, the time you have to wait to collect a new item has been increased from 60 seconds to 120 seconds.

* Increased the time you have to wait to collect a different material from 60 seconds to 120 seconds.

* Reduced the gathering speed of gathering tools on low level materials. (For example, in the Woodcutting profession in Dorion, while you can gather with the common tool and rare tool in the same time, you can gather with the Epic Tool in 9 seconds instead of 8 seconds, and with the Unique Tool in 8 seconds instead of 6 seconds. The reason for this adjustment is to make the high pressure of high level gathering tools on low level materials more reasonable and to make the gathering speed bonuses more effective and usable.

* Harvesting and Herbalism professions' gathering speed has been increased by 2 seconds. (For example; Tomatoes that used to take 6 seconds to gather in Dorion with the Common Tool can now be gathered in 8 seconds, and tomatoes that used to take 3 seconds to gather with the Unique Tool can now be gathered in 5 seconds). Harvesting and Herbalism materials have been increased due to the fact that there are many places in the game where you can get gathering speed bonuses, and as a result, these bonuses have become less effective in these professions.

  • Fixed a “weight bug” in Excavation Site Lv3 and Excavation Site Lv4 excavation sites.
  • Updated the gathering speed and experience point bonuses provided by Enhanced gathering tools and added them to their descriptions (Enhanced Rare Tool 5%, Enhanced Epic Tool 7%, Enhanced Unique Tool 10%).
  • Updated NPC prices of gathering tools.
(Common Tool 100,000, Rare Tool 1,000,000, Epic Tool 5,000,000 and Unique Tool 20,000,000 coins)
  • Increased the cost of repairing Gathering tools.
  • Updated the levels for using gathering tools (Common Lv1, Rare Lv75, Epic Lv80, Unique Lv85)
  • Fixed issues with dishes and potions that were reportedly not working.
  • Fixed descriptions of Puffer, Blue Marlin, Swordfish items.

Stonemasonry
* Added Marble Block and Granite Block trade options to the “Others” section in the crafting UI.

Alchemy
  • Increased the duration of Fire, Ice, Lightning and Poison Resistance potions to 5 minutes. Resistance values have been added to their descriptions. Edited the descriptions of Stealth Potion, Lullaby Potion and other potions that were reported to have incorrect descriptions.
  • Stealth Potion production cost has been updated to 500,000 coins.
  • Confuse Potion item name has been updated to Phantom Elixir.
  • Updated the duration of Valor Potion items to 20 minutes.
  • Removed the Craft Coin item in the Alchemy profession for re-evaluation.

Cooking
  • Removed the possibility of burning food in cooking at this stage.
  • Fixed Asparagus with Poached Egg (Skinning Speed) and Roast Chicken (Skinning XP) dishes that were reportedly not working together.
  • Reduced the duration of the Roasted Corn and Roasted Potato dishes to 5 minutes.
  • Increased the repair rate of the Lemonade dish to 40%.
  • Increased the repair rate of the Menemen with Onion dish to 65%.
  • “Roasted Chicken and Vegetables” and “Meat Skewer” dishes have been discontinued.
  • Some recipes have been updated.
  • Increased the production level of Delicious pre-titled dishes by 10 levels.

Tailoring
  • New work has been done on the Tailoring profession.
  • Lv40 level production; Material Bag (7 Days) will be activated in the next patch. Material Bag is an additional bag where you can store only countable items. You can produce this item in the Tailoring profession with 40 Scrap Fabric. You can obtain Scrap Fabric with failed Enhanced armor crafts. Scrap pre-titled items are closed for trade.


Leatherworking
  • New work has been done on the Leatherworking profession.
  • Lv40 level production; Material Bag (30 Days) will be activated in the next patch. Material Bag is an additional bag where you can store only countable items. You can produce this item in the Leatherworking profession with 30 Scrap Leather and 10 Scrap Metal items. Scrap Leather and Scrap Metal items can be obtained with failed Enhanced armor crafts. Scrap pre-titled items are closed for trade.




Armor Smithing
  • New work has been done on the Armor Smithing profession.
  • Scrap Leather and Scrap Metal items can be obtained from failed Enhanced armor production.
Tier 5-6 Enhanced Priest and Mage armor stat bonuses have been updated to Health.


Weapon Smithing
  • Updated Enhanced gathering tool crafting levels and recipes (Enhanced rare tool Lv16, Enhanced epic tool Lv26, Enhanced unique tool Lv36)
  • Lv40 weapons have been discontinued.





Jewel Crafting
* Jewel Crafting recipes have been updated.

Click here to see the changes in Jewel Crafting, Weapon Smithing, Armor Smithing, Leatherworking, Tailoring, Cooking profession regulations).
 
Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

Şu anda bu konu'yu okuyan kullanıcılar

Üst Alt