Suggestion successful game

hotcatsama

Üye
Katılım
2 Ocak 2022
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1
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1
hello , i played games for income before blockchain games introduced.
it is hard to make a game that everyone love and people talk about your game after years, but it is way too harder if you want to people have income within your game. and you know it too.
lets make it short ,
IF THE purpose OF THIS GAME IS INCOME FOR EVERYONE, YOU MUST MAKE THIS GAME as hard as possible.
people must struggle to kill easy mobs , with super , super , super low drop rate of nft items
but that stupid easy mobs must have a little little little chance to make people rich,
when there is a super low drop , when i tell low drop rate i mean less than 0.0001% of drop chance for everything, even single item could can make people that try their best within the game have satisfactory income, too many item makes people happy for short time , if items that are not nft have a good properties , that make nft items worthless .
LEVEL up , so fast ? lots of free skills ? level 1 to 5 to less than 10 min. it is really stupid for blockchain game that have great goal like yours.
continue this and your game not going to have a better future.
between action rpg games , only lost relic done this ( low drop rate ) really good , but their only goal is to make income within their game and they don't care about others.

if everyone can be high level after few days or month , the game lose people's interest , only low quality gamers will like your game , and they will abandon your game if they find better flashy game.
I played every blockchain or simple rpg games out there , and the only solution is to make people happy when 1 single nft drop , so they can sell that drop more than 100 dollar or better items that have higher price like 10,000 dollar ,
i can tell your about how you make income within the game , and lower the game server barden within the game, and other things.
 
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