I started rise on the official release.
Just thinking i could have waited 3 more months for a more finished game at ''official release''
Many bugs are not fixed: party chat, HP bar bugged in party, the auto-walk to quest monsters, some mouse problem with walking when near a tree, etc..
Also, maybe the EXP is too easy and too fast?
-Lvl 30 solo dungeon are not open. When it will open, everybody will be lvl 60+. So is it really worth putting effort in releasing dungeons?
Everyone is grinding and using macro to EXP and, not enjoying all the potential, and the fun from dungeon that could happen etc..
I think you guys should have waited a few months to make this better. The game is awesome, so much potential!
But leveling should be a fun experience, and dungeons were a great way to make it fun.
Otherwise, thank you for making a game like this,!
Just thinking i could have waited 3 more months for a more finished game at ''official release''
Many bugs are not fixed: party chat, HP bar bugged in party, the auto-walk to quest monsters, some mouse problem with walking when near a tree, etc..
Also, maybe the EXP is too easy and too fast?
-Lvl 30 solo dungeon are not open. When it will open, everybody will be lvl 60+. So is it really worth putting effort in releasing dungeons?
Everyone is grinding and using macro to EXP and, not enjoying all the potential, and the fun from dungeon that could happen etc..
I think you guys should have waited a few months to make this better. The game is awesome, so much potential!
But leveling should be a fun experience, and dungeons were a great way to make it fun.
Otherwise, thank you for making a game like this,!