Vision
Senior Moderatör
- Katılım
- 12 Kas 2020
- Mesajlar
- 1,269
- Puanları
- 113
- Fixed the issue where the creatures marked on the map were not unmarked when you select a creature on the world map.
- When you press the "Enter" key while the message box is open, the problem of focusing on the chat part has been fixed.
- The problem of long texts appearing on a single line in the chat section has been fixed.
- Completed tasks in the task list will no longer appear in your list.
- Town area return rules in the Death Valley map have also been activated during channel switching.
- The general icon at the head of the HP / MP bar of the selected character has been updated to class icons.
- Rogue; Fixed an issue where the Archer subclass was not hitting damage on posion-based abilities.
- Attacking NPCs on Death Valley map has been fixed.
- Visual error when upgrading or previewing items with rune feature has been fixed.
- The visual problem that occurred when the item was moved while the upgrade page was open has been fixed.
- All UI windows have been adjusted to appear in the last place you used it on the screen.
- When you select a creature on the world map, a button has been added to take it to the coordinate it is located.
- Talent sounds have been made 3-dimensional and automatic volume adjustment has been made according to the distance.
- Rogue; Different sound variations have been added to the ability voices of the Archer subclass. (Other classes will be added over time)
- The attack power of the towers in the Death valley map has been increased.
- Market opening distance has been reduced, preview mode has been introduced. (Before opening the market, you can see the openable area by clicking on the preview mode)
- Fixed the issue where characters could attack while invisible on the Death Valley map.
- Server-side optimization works have been done.