nightfall94
Üye
- Katılım
- 1 May 2022
- Mesajlar
- 23
- Puanları
- 13
Hello RoW Developers,
As you know, every weapon has a specific attack range. For instance axes mainly have 1.3 attack range and polearms have 1.8 attack range which means that when you equip a polearm, You need to be able to hit a target from longer distance than axes. It is in theory, as the item description tells us. But in the real life, it doesnt work at all. I tried both weapon on target dummies in Dorion. I stayed at max range and used riposte skill(Warrior level 24 skill) with my polearm. After that I switched my axe which has 1.3 attack range(lower than the polearm) without moving (still staying at max range of polearm). At this moment I could still hit the target with the same skill. So this means that attack range still doesnt work in Rise Online. Do developers know this problem? or is there any other mechanic that we dont know?
Dear developers, Would you enlighten us about the broken attack range mechanics please?
As you know, every weapon has a specific attack range. For instance axes mainly have 1.3 attack range and polearms have 1.8 attack range which means that when you equip a polearm, You need to be able to hit a target from longer distance than axes. It is in theory, as the item description tells us. But in the real life, it doesnt work at all. I tried both weapon on target dummies in Dorion. I stayed at max range and used riposte skill(Warrior level 24 skill) with my polearm. After that I switched my axe which has 1.3 attack range(lower than the polearm) without moving (still staying at max range of polearm). At this moment I could still hit the target with the same skill. So this means that attack range still doesnt work in Rise Online. Do developers know this problem? or is there any other mechanic that we dont know?
Dear developers, Would you enlighten us about the broken attack range mechanics please?