So the game came out almost 2 weeks ago. As of maybe, 3 days ago, i noticed some leveled capped 70 players already and most 60-65. Of course mainly rogues player. BUT straight to the point, is leveling will be like this during officials launch? it seems so easy. I know this game is a replica of old KO but will the leveling system as well? where players actually do have to grind for their levels. climbing to the top wasnt entirely on geared to the bone. that extra 1 level made a difference. but of course you have to earn it. Or is this going to be a typical new generation MMO where developer just hand given player items / levels to satisfy the mass and eventually get dull and boring since that sense of fulfillment is gone? anyone else have the same in mind or just me. old KO was fun. i played it for almost 10 years, was there from infant state. the up and down, how each nation developed slowly economically. Players earning for their gears, becoming an asset not just to their clan but to the nation as a whole during war time or pvp in CZ. The power struggle between nations, the rise and fall of big clans. Who controll the markets, i was there to see it all, even stayed true to a nation even after we kept losing to karus for almost 3 years but we slowly banded clans here and there to over throw karus oppressions. Thats what kept player playing and logging in every day to part take all that chaos.
What im seeing now is an infant going to old age in a few months, not giving it enough time to grow itself for many years with all this easy hand in exp and items.
What im seeing now is an infant going to old age in a few months, not giving it enough time to grow itself for many years with all this easy hand in exp and items.