We're about to reach Alpha 2.0!


Game Designer
23 Kas 2020
Hi everyone,

I wanna inform you about some updates before Alpha 2.0.

  • Ram usage has been optimized. (i.e. 4 GB ram usage on Death Valley map has been reduced to 2.5 GB ram)
  • GPU Ram (Vram) has been optimized. Your system will use less Vram from now on.
  • Performance mode has a better performance now.
  • Total size of game files has been decreased to 11 GB.
  • Lighting has been revised.
  • Colorblind modes (Protanopia, Deuteranopia, Tritanopia) have been added to the game.
  • Many improvements have been done that I cannot mention one by one.
  • Side quests have been added to the game, however quest tests continue. Main story questline will be added later.
  • Pets have been added to the game.
  • Mount works are about to end. Currently working on the animations and some visual improvements.
  • Hair and tattoo designs, skin details of new models have been done.
  • Skill effects have been revised.
  • Weapon glowing effects have been added to the game.
  • Cape system have been added to tha game.
  • Started to work on underwater habitat.
  • 1vs1 Duel Arena work is done, however tests continue.
  • Crystal Fortress event map works are done. Tests continue.
  • Working on worldmap and minimap.
  • Rune system have been added to the game. Tests continue.
  • Working on Upgrade System continues.
  • Started to work on Dungeon system.
  • Costumes have been added to the store.
  • Item bound system has been added to the game. Tests continue.
  • Most of the reports and bugs from players have been fixed.

We're doing our best to reach Alpha 2.0 soon. I would like to thank all of our players who follow us patiently on behalf of the team. Stay tuned for more updates and information.


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